Geography
Innovation, industry evolution and cross-sectoral skill transfer in the video game industry: A three-country study
Document Type
Book Chapter
Abstract
Probes the varied skills needed by video game producers to thrive—and the different availability of those skills in the United States, the United Kingdom, and Japan, for different reasons.
Publication Title
Handbook of Industry Studies and Economic Geography
Publication Date
12-27-2013
First Page
152
Last Page
170
ISBN
9781843769613
DOI
10.4337/9781782549000.00012
Repository Citation
Aoyama, Yuko and Izushi, Hiro, "Innovation, industry evolution and cross-sectoral skill transfer in the video game industry: A three-country study" (2013). Geography. 829.
https://commons.clarku.edu/faculty_geography/829
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